![]() Reception to the game praised the gameplay, plot, and ability to be replayed, but was critical of the lack of a soundtrack, repetitiveness, and pace and difficulty of the storylines. The game features six different mutually exclusive plot lines, but players have control to act as they will from the start of the game. ATMOS developed the scenario and graphics, while Matt Burch developed the game engine. Originally a plug-in for Escape Velocity Override created by ATMOS, Nova development began with Ambrosia contracting ATMOS to make the plug-in the scenario for a new game. The game's premise, set in a time period after mankind has discovered hyperspace technology, grants the player freedom to take missions, trade goods, steal from other ships, and enter one of six storylines. It was released on Mafor Mac OS X and Mac OS 9, and later ported to Windows and released on July 11, 2003. It is the third game in the Escape Velocity series of space trading and combat games. EV Nova or EVN) is a video game developed by Ambrosia Software in collaboration with ATMOS.
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